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Light, digestible (indie) game reviews.

Early Access

Badass Hero

A Page Turner

Reviewed by: James "Voidfox" | Twitter | May 6, 2017

Just one more run. Just one more run. This is the last run... Okay, one more.

  • Review Play Time: 4 hours
  • Price: $10.99 (CAD)

so far... I got $2.75/Hour* of awesomeness

*As of the date of this review (May 6, 2017)

Game Flow

  • Create and customize your hero
  • Start comic book adventure
  • Go page-by-page through randomly generated comic book "cells"
  • Shoot enemies
  • Air-dash over projectiles
  • Throw grenades
  • Grab a piercing shotgun
  • Laugh violently as you blast groups of enemies to smithereens
  • Collect ink (xp)
  • Find armor, weapons, and passives with random stats
  • Fight the comic book boss
  • Probably die
  • Start a new game
  • You leveled up and have 3 skill points!
  • Upgrade hero using permanent progression system
  • Try again, but now you are a bit stronger
  • Make it to the boss
  • Maybe you win this time
  • Go on to the next, completely different-themed comic book


  • Crisp comic style and highly thematic
  • Nice variety of weapons/items
  • Weapons and items have random stats and effects
  • Permanent progression system
  • Shooting feels satisfying and impactful
  • Dashing mechanic can feel rewarding
  • Made with keyboard and mouse in mind but does have controller support
  • Air stomping enemies like Super Mario feels so damn good
  • Equipping armor shows on your character
All Likes


  • Can suffer from standard RNG issues when it comes to generating super-difficult levels/rooms
  • Why can't you dodge through projectiles?

The Final Word

Early Access Alert
Opinion is subject to change during Badass Hero's development.

I expect to get more play time with Badass Hero, but I feel confident recommending it in its current Early Access state after 4 hours.

Badass Hero is a hard game, expect to die and restart plenty of times, but it does become easier little-by-little thanks to a permanent character progression system often found in other similar modern roguelikes.

My first dozen runs of Badass Hero were about getting acquainted with the controls, enemy types, and character progression system, all the while "oohing and aahing" at the wonderful comic book graphic style. Once I was comfortable controlling my badass, it opened up advanced platforming techniques like air dashing while wall-bouncing grenades and shooting at baddies.

After choosing a comic book (thematic set of levels) to play, each run had me discovering and equipping various weapons and armor pieces, found with both numerical random stats and special effects: rocket launchers that could freeze enemies, machine guns that could make enemies explode on death, and armor that made me invulnerable while air dashing, just to name a few. This item system aided in making each run feel fresh and surprising.

There are moments where the random level generation went against me, creating what felt like unfair, near-impossible to beat rooms, but with the right items, health pool, and skill, I felt there was still a sliver of chance. But the game is made to play over and over again.

Does the thought of finding a shotgun with piercing bullets and chance to ignite enemies excite you? Go on then, be a Badass Hero.

Worth it?


Reviewed by: James "Voidfox" | Twitter | May 6, 2017